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How To Market A Game

Feel Confident marketing your game

Day: October 1, 2015

How to Design Mario Levels That Don’t Suck

Posted On October 1, 2015 By zukalous

With the release of Mario Maker, everyone has the opportunity to create levels for one of the greatest series in the history of video games. This presentation will give you a brief history of the genre, an understanding of what makes 2D Mario levels so good. This talk includes links Continue Reading