I have been doing this Steam thing for a while, and there are 4 possible levels of success your game can have. Here are the gross, lifetime earning tiers: 🥉 Bronze: $0 – $10,000This revenue bucket indicates that the game underperformed by most measures. I mean, if you made the Continue Reading
(ARCHIVE) How many wishlists should I have when I launch my game?
This content is now out of date. For the latest “You don’t have to run faster than the bear to get away. You just have to run faster than the guy next to you.” Jim Butcher So, you put your Steam page up nice and early, you have been marketing Continue Reading