01
Wishlist calculator
Upload your wishlist CSV from Steamworks, add notes to specific date ranges, and see exactly how many wishlists you earned and when.
Then share it on Reddit, Discord, and your blog.
02
Talks & appearances
Yes, everything I say is recorded. Here are links to every YouTube talk, GDC session, and podcast appearance organized so you can binge the ones most relevant to where you are in development.
03
Get free books
Sign up for the newsletter and I’ll send you 60 Game Marketing Mistakes outlining the traps I see studios fall into, so you can avoid them. A few days later I’ll follow up with my Email Marketing tips book. Both free.
04
Discord community
Want to talk to other developers figuring out game marketing? The official HTMAG Discord has channels to share your numbers, learn about upcoming festivals, and see which social media posts are actually working.
05
Courses
The comprehensive, step-by-step guide to every challenge you’ll face getting your game to market; from picking your genre and building your Steam page, to launching and beyond.
06
Benchmarks
What’s a good click-through-rate? How many wishlists should you get when you launch your Steam page? This page has all the answers.