City Tuesday progress August 2nd

My progress on City Tuesday is still mired in the deep bowels of the game’s engine. Who would have thought that programming a time traveling world would take so much code. My current aim is to get a version of the code up that shows a cross-cut approximation of what Continue Reading

Announcement of the game

In March of 2010 I attended my first Game Developer Conference. At that point I had never completed a game but I went to see if the games industry was something I wanted to get into. After three days I could see an overflowing excitement in everyone there. It was Continue Reading

Let’s make these types of games

This is what games should be like on XBLIG: Before I explain why, let me start at the beginning… The Microsoft Corporation of America spent millions developing the XBOX 360. They built a powerful online infrastructure in the form of XBOX Live. They coordinated with high tech manufacturers to provide Continue Reading