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How To Market A Game

Feel Confident marketing your game

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40 lessons I learned in 40 years of living

Posted On June 15, 2020June 15, 2020 By zukalous1 Comment

This week I turn 40. I have had 3 career changes, had at least 8 different employers, probably twice as many managers. Here is a list of 40 things I have learned along the way. I am not saying all these are right, they have just guided me when I Continue Reading

How to stress-test your marketing

Posted On June 8, 2020June 8, 2020 By zukalouscomment

You marketing your game on Facebook? You using Twitter? Have a mailing list? Discord too I bet. Which one is your preferred one? Which one does best?  Don’t know?You should stress test it. What is a stress test? To perform a stress test, you send out a simple call to Continue Reading

Why you should start your own festival

Posted On May 31, 2020October 16, 2020 By zukalouscomment

Today is the first day of the “Love Indies” event organized by Hannah Flynn and Failbetter games. Starting tomorrow, take the #LoveIndies challenge. Answer all 12 prompts during the event and claim a charming little #LoveIndies enamel pin! Make a thread, post a blog – answer however you like. Here’s Continue Reading

10 easy tips to get your game ready for the Summer sale

Posted On May 25, 2020May 25, 2020 By zukalous

If you have a game on Steam you probably got the notification that the Summer Sale is just around the corner. The Summer and Winter sales drive the most post-launch purchases of your game. Great! Is your page ready for all this traffic? If you haven’t touched your page in Continue Reading

3 steps to figure out how to describe your game to strangers

Posted On May 17, 2020May 17, 2020 By zukalouscomment

I talk a lot about how users are very precise in their genres and have expectations. Watch this if you haven’t see me rant about it. Read this negative review that I pulled from a game that has had a rocky launch: I walked in thinking a fun, open world, Continue Reading

Great talks you probably missed

Posted On May 10, 2020May 11, 2020 By zukalouscomment

Today I just wanted to share some talks that I haven’t seen anyone talk about or post on social media and it is a shame because they are really good. They come from the Montreal Discoverability Summit that occurs every summer. This summit was where I actually got my start Continue Reading

Did WarriOrbs use of prologues “fail?”

Posted On May 5, 2020May 5, 2020 By zukalous2 Comments

Probably not. A couple weeks ago I wrote about the “prologue” trend of putting up a free “demo” version of a game and then having a full version available for sale. Last week the developers of WarriOrb released a game that had a prologue. And it didn’t do as well Continue Reading

How to confront failure

Posted On April 25, 2020April 25, 2020 By zukalous3 Comments

Hey I hope you are staying healthy and taking the proper self-care. I know I have been feeling really anxious not just because of the pandemic but also because of my own work. I know I am not as productive as I was pre-pandemic. Part of it comes to the Continue Reading

2 inspiring stories from the community

Posted On April 20, 2020April 20, 2020 By zukalouscomment

Not sure if you know, but I have a Discord server. I have been so excited to see people asking really good questions and posting really good answers over there. If you are not over there yet, come on in. Here is a link to my Discord. Side note, this Continue Reading

How one new image increased sales 20-fold.

Posted On April 13, 2020April 13, 2020 By zukalouscomment

In my steam research, I saw over and over how important an interesting capsule image was. A good one was a mouse magnet. The participants I observed couldn’t help but hover over some capsules so that the tooltip appeared with the screenshots and tags. This was the first step in Continue Reading

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